Nagle Mage

Card/Unit StatsEdit

  • Rarity: Uncommon
  • Faction: Hellspawn
  • Unit Type: Attuner
  • Casting Cost: 14 Mana
    • Off-Faction Casting cost: 18
  • HP: 65
  • Accuracy: 80
  • Damage: 25
  • Speed: 414
  • Row: 2
  • Properties: none
  • Special Attack: Mediocrity
    • Recharge time: 2 rounds
    • Action point Cost: 10
    • Effect: Target takes 20 damage and cannot use specials this battle.


Mediocrity, like most single target specials, can only target an enemy unit in their foremost row. When fighting really really big nasty monsters, sometimes it can be nigh-impossible to get Nagle Mage to survive all the way to the third round where their special may actually be used. However, a Jagged Legion can be used in effective combination to lower the speed of units whose special(s) you want removed so that they are slower than Nagle Mage. This ensures that Mediocrity will be resolved before the target can use a special.

If a target's special(s) are removed before one was used, it will instead make a basic attack.

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